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Churning Caves

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Devlog

  • Bug fixes of Churning Caves V2
    December 27, 2024 by chandra1st#2D, #Fantasy, #Pixel Art, #Roguelike, #Simple, #Singleplayer, #unique
    12/27/2024 I made some fixes to the bugs in the 2nd version of my game Churning Caves . I'm hoping there are no more game changing bugs in this update. I've scoured it from left to right as best as I... Continue reading
  • Churning Caves Update MiniV2
    December 20, 2024 by chandra1st#2D, #Fantasy, #Pixel Art, #Roguelike, #Simple, #Singleplayer, #unique
    12/20/2024 My game Churning Caves has been updated! I mentioned in my last devlog that I would add another map, some sound, and a possible new enemy. I'm proud to say, that I have done all of the abov... Continue reading
  • Mini-launch on Churning Caves
    November 17, 2024 by chandra1st#2D, #Fantasy, #Pixel Art, #Roguelike, #Simple, #Singleplayer, #unique
    11/17/2024 Last month, I participated in a Game Jam and made my very first game called Churning Caves . I decided I'd continue working on it in my spare time, and I'm proud to say - I did. I haven't a... Continue reading
  • Churning Caves Game Jam Version
    October 21, 2024 by chandra1st#process, #decisions, #Churning Caves
    10/21/2024 In this game, which initially was meant to just be a small project for a game jam, I knew I wanted to add the option of rotating the world in which the player ran around in, and I knew I wa... Continue reading
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