Churning Caves
"In a world full of caves, you find yourself with the ability to change the world as you see it. Up becomes down, left becomes right. The walls are now the floor. You have decided to venture on, looking for sunlight, looking for the surface. Will you ever find it?"
This version is in development. I intend to add more maps and more enemy creatures with time.
Feel free to add comments and feedback! This is my first game, so I don't expect for it to be perfect yet, especially after only 10 days of development (by the time this has been released in the UnPaws Jam 2024)
I haven't played around with audio in this project, leading up to the game jam, so if you have suggestions to audio input or audio use, tell me below and I'll work on that after the game jam (which ends October 20th 2024)
Made for UnPaws Game Jam 2024
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The download is not needed!
The file is only there, for those who want to be able to resize the screen to be a bit bigger - but there are settings for zooming in-game - or for those who want to play outside of the browser
Updated | 28 days ago |
Status | In development |
Platforms | HTML5 |
Author | chandra1st |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Fantasy, Pixel Art, Roguelike, Simple, Singleplayer, unique |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- Mini-launch on Churning Caves28 days ago
- Churning Caves Game Jam Version55 days ago
Comments
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This is e really hard game to understand, but I get it in the end. Nicely done, simple but whit a good idea and gameplay. I recommend you put some form of compass in the UI, just to better understand where you are and what you need to do.
Good Game
Thanks, I didn't think about that, although I think it would defeat the purpose of the story I want to build behind the game))
I did think about making the world rotation animated so it gets a bit less disorienting, but didn't have time to implement it in the end ^^