Churning Caves Update MiniV2
12/20/2024
My game Churning Caves has been updated!
I mentioned in my last devlog that I would add another map, some sound, and a possible new enemy. I'm proud to say, that I have done all of the above, and another little glazing on the cake along with these updates.
Before I talk about these, I do want to mention that I know that this game can be difficult, and will continue to become more difficult if I keep adding new maps without any system in place, so I want to make some sort of a save system at a later point, but all in due time, as I still have no experience with extern save files and what-not, so I'll come back to this in the future.
And one more thing, before I talk about my changes: Please consider following me to get notified when I come with updates on Churning Caves
Now, I have added a relatively big map for this update, compared to the other maps currently in the game. I wanted to try something a little more challenging to make it harder to find spots where one could settle down and wait for the enemies to fall right next to the player for an easy kill. Here's how the map looks:
I have made a new enemy to fit this map, and it has a slightly different behavior than the rats, as I wanted to experiment a little, and because I saw it fitting for this new creature. It's no secret what this creature is - it's a slime:
"Slimes jump, I mean, they're not snails"
"A crazy photographer captured the moment of a dying slime"
I also added some background music to (hopefully) fit the theme, and some sound effects. I want to add more in the future for different scenarios, but at the moment, I'm happy with the result, and I hope you are too.
I said in the beginning that I added a little something in addition to the other updates.
That extra something, is translations into a couple other languages.
In my next update, I want to add another map and I want to add more creatures (and possibly exchange some of the creatures out in the maps I already have completed) as well as trying to fix the bug that keeps haunting me. I still haven't been able to fix it, but I have pinpointed when it ticks off, so it's already progress. hopefully it'll be fixed by the next update.
If you have any notes or tips for my game, you're more than welcome to make a comment here or on the game page and let me know your thoughts about it.
Go try out the game here and consider following me to keep track of when new updates are made
Files
Get Churning Caves
Churning Caves
Status | In development |
Author | chandra1st |
Genre | Platformer, Puzzle |
Tags | 2D, Fantasy, Pixel Art, Roguelike, Simple, Singleplayer, unique |
Languages | English |
More posts
- Bug fixes of Churning Caves V296 days ago
- Mini-launch on Churning CavesNov 17, 2024
- Churning Caves Game Jam VersionOct 21, 2024
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